![]() ![]() ![]() thus starts this perpetual cycle of SUCK that ends with you fleet formations falling apart and your best ships emerging from the shadows to mow you down. One because the auto turrets rip apart your salvage corvettes before the make a capture, Two the longer you ignore the captured ships (so as not to kill them in hopes to salvage them) to engage turrets the more ships the dog takes. Ships captured by junk yard dog DO NOT stay inactive, they WILL attack your own forces and if said ship is a freaking heavy capital ship you cant just ignore it. The Junk Yard Dog DOES NOT get affected by grave fields. LET ME lay some facts that EVERYONE out there seems to have confused because of the way HW1 used to be (pre-remastered). ![]() Ok so the mission with junk yard dog is not funny. thanks for all the help though, also i beat it last night using the up and over technique with heavy corvettes. (derpity derp derp.) Didn't realize it had turned of and that it needed to recharge. So i was turning it on ASAP and then moving into the junk yard with it counting down. EDIT: ok Im an idiot i DID NOT realize the Generator was an activated ability with timed effect and not a passive ability. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |